The third setting is a TRUE/FALSE setting that determines which forms of a Pokémon species are shown in its Pokédex entry. It may or may not have a number next to it. If you want to include the National Dex in your game, it must appear in the array in def pbDexNames and must be the last one listed. What this setting means is described below. The first setting is a TRUE/FALSE setting. In the script section Settings is the following information: It is important to note that these Regional Dexes do not automatically correspond in any way to the regions defined above - making them do so requires playing with various settings. You can have species which do not appear in any Regional Dex in which case, simply don't have a "RegionalNumbers" line for it (or set all the numbers to 0). the above example has 3 numbers - all other "RegionalNumbers" lines for other species should also have 3 regional numbers).
This example means that the species is number 25 in the first Regional Dex, 137 in the second Regional Dex, and doesn't appear in the third Regional Dex.Įvery copy of this line for every species should have the same number of numbers (e.g. This property gives the Regional Dex number(s) of that species. One of the properties that can be set for a Pokémon species in the PBS file "pokemon.txt" is "RegionalNumbers". The National Dex contains all Pokémon in the game, in the order they are numbered in the PBS file "pokemon.txt". There are two basic types of Pokédex list: the National Dex and the Regional Dex. This is because when the Town Map item is used, the region map shown depends on the "MapPosition" metadata of the map the player is currently on, and if there is none set, there can be an error. Note that all maps must be assigned to a region, including building interiors. There are no other differences between maps in different regions. It contains three numbers: a region ID number, followed by the X and Y coordinates of that map's position in the Town Map. When considering multiple regions, the "MapPosition" metadata is the important one. The PBS file "metadata.txt" lists each map in the game, along with various metadata relating to each map. There is no (practical) limit to the number of regions a game can have, although it would be very unusual to have many of them.Īdding game maps to a region Main article: Metadata The numbering of regions should start at 0 and count upwards, without skipping numbers. Each region has its own section, beginning with a number in square brackets (the region's ID number).
The PBS file "townmap.txt" defines the region map for each region, as well as filling in the squares of that map with information (such as the location's name as seen in the Town Map). Create a region map picture (shown in the Town Map) and fill it with information points.ĭefining a region Main article: Region map.To set up a new region in a game, the following should be done: Two regions are therefore distinctly separate from each other, although maps belonging to each region can connect to each other to allow movement from one region to the other.ĭifferent regions may contain different wild Pokémon, and consequently have their own Regional Pokédex list.
The Town Map shows the region and all the locations within it. A region is an area that contains a number of distinct locations.